
OOC ITEM'S NAME
A pick-up-and-play d20 item system for WoW RP.



A pick-up-and-play d20 & item system for WoW RP.
monster list:
Azeroth
The four corners of Azeroth are filled with treacherous, dangerous enemies, from murlocs to magnataur.

KOBOLD
CT: ½
HP: 3
Dice: 1 = Critical Fail; 2-7 = Fail; 8-13 = 1 Damage; 14-18 = 2 Damage; 19-20 = 3
Abilities:
Cinder Burst: Con-save DC 8 effect target player is blinded for one player phase, reducing all roll results for that phase by -10.
BIG BOOM!: The enemy is capable of throwing larger explosives. Dex-save DC 13 effect projectiles attach to several players and explode for 1d6 damage to each player. Individually roll for damage dealt to each player. Max of four targets. Two round cooldown.

MURLOC
CT: ½
HP: 3
Dice: 1 = Critical Fail; 2-7 = Fail; 8-13 = 1 Damage; 14-18 = 2 Damage; 19-20 = 3
Abilities:
Move Silently: This enemy can move around in stealth; Perception (Wis-save DC) DC 18 to spot.
Pilfer: The enemy is able to (temporarily) steal any item that a player has equipped. This does not apply to weapon enchants, unless enemy takes the entire weapon; player is then reduced to rolling 1d2 unequipped damage without modifiers in lieu of their normal attack rolls. Three round cooldown.
DEEP SEA MURLOC

CT: ½
HP: 3
Dice: 1 = Critical Fail; 2-7 = Fail; 8-13 = 1 Damage; 14-18 = 2 Damage; 19-20 = 3
Abilities:
Move Silently: This enemy can move around in stealth; Perception (Wis-save DC) DC 18 to spot.
Pilfer: The enemy is able to (temporarily) steal any item that a player has equipped. This does not apply to weapon enchants, unless enemy takes the entire weapon; player is then reduced to rolling 1d2 unequipped damage without modifiers in lieu of their normal attack rolls. Three round cooldown.
WISP

CT: ½
HP: 3
Dice: 1 = Critical Fail; 2-7 = Fail; 8-13 = 1 Damage; 14-18 = 2 Damage; 19-20 = 3
Abilities:
Obfuscating Mist: The enemy creates a large wave of mist that obscures the battlefield. Perception (Wis-save DC) 12 effect all active participants take a -5 penalty to their roll results for three rounds. Five round cooldown.
Tranquility: effect This enemy can heal surrounding enemies for +2HP per round for 5 rounds; cancel concentration is broken if user is dealt (1d6+10) damage from the starting point of the casting.
CHALLENGE TIER 1 ENEMIES

SPIDER
CT: 1
HP: 7
Dice: 1 = Critical Fail; 2-7 = Fail; 8-13 = 1 Damage; 14-18 = 2 Damage; 19-20 = 3
Abilities:
Climb, Poison, Web

SABER CAT
CT: 1
HP: 7
Dice: 1 = Critical Fail; 2-7 = Fail; 8-13 = 1 Damage; 14-18 = 2 Damage; 19-20 = 3
Abilities:
Rake, Chameleon Skin, Survival

GIANT WOLF
CT: 1
HP: 7
Dice: 1 = Critical Fail; 2-7 = Fail; 8-13 = 1 Damage; 14-18 = 2 Damage; 19-20 = 3
Abilities:
Survival, Alertness

TROGG
CT: 1
HP: 7
Dice: 1 = Critical Fail; 2-7 = Fail; 8-13 = 1 Damage; 14-18 = 2 Damage; 19-20 = 3
Abilities:
Berserk [Battle Frenzy]
CHALLENGE TIER 2 ENEMIES

LOST ONE
CT: 2
HP: 14
Dice: 1 = 0 Damage; 2-7 = 1 Damage; 8-13 = 2 Damage; 14-18 = 3 Damage; 19-20 = 4 Damage
Abilities:
Pilfer, Second Wind, Death Drinker

FURBOLG
CT: 2
HP: 14
Dice: 1 = 0 Damage; 2-7 = 1 Damage; 8-13 = 2 Damage; 14-18 = 3 Damage; 19-20 = 4 Damage
Abilities:
Ursine Crush, Terrify

GNOLL
CT: 2
HP: 14
Dice: 1 = 0 Damage; 2-7 = 1 Damage; 8-13 = 2 Damage; 14-18 = 3 Damage; 19-20 = 4 Damage
Abilities:
Stone-Shaping, Rock Throwing, Claw

QUILLBOAR
CT: 2
HP: 14
Dice: 1 = 0 Damage; 2-7 = 1 Damage; 8-13 = 2 Damage; 14-18 = 3 Damage; 19-20 = 4 Damage
Abilities:
Death Strike, Triumphant Surge

TROLL
CT: 2
HP: 14
Dice: 1 = 0 Damage; 2-7 = 1 Damage; 8-13 = 2 Damage; 14-18 = 3 Damage; 19-20 = 4 Damage
Abilities:
War Dance, Bull-Rush

TUSKARR
CT: 2
HP: 14
Dice: 1 = 0 Damage; 2-7 = 1 Damage; 8-13 = 2 Damage; 14-18 = 3 Damage; 19-20 = 4 Damage
Abilities:
Parry, Skirmish
CHALLENGE TIER 3 ENEMIES

BOG BEAST
CT: 3
HP: 21
Dice: 1 = 1 Damage; 2-7 = 2 Damage; 8-13 = 3 Damage; 14-18 = 4 Damage; 19-20 = 5 Damage
Abilities:
Grasping Thornshield, Thorn Burst
CHIMERA

CT: 3
HP: 21
Dice: 1 = 1 Damage; 2-7 = 2 Damage; 8-13 = 3 Damage; 14-18 = 4 Damage; 19-20 = 5 Damage
Abilities:
Corrosive Breath, Survival, [Rain of Fire]

GRYPHON
CT: 3
HP: 21
Dice: 1 = 1 Damage; 2-7 = 2 Damage; 8-13 = 3 Damage; 14-18 = 4 Damage; 19-20 = 5 Damage
Abilities:
Bloodthirsty Bite, Claw

HARPY
CT: 3
HP: 21
Dice: 1 = 1 Damage; 2-7 = 2 Damage; 8-13 = 3 Damage; 14-18 = 4 Damage; 19-20 = 5 Damage
Abilities:
Fly, Fly-by Attack

KODO
CT: 3
HP: 30
Dice: 1 = 1 Damage; 2-7 = 2 Damage; 8-13 = 3 Damage; 14-18 = 4 Damage; 19-20 = 5 Damage
Abilities:
Hearty, Bull-Rush, [Ironhide]

NAGA
CT: 3
HP: 21
Dice: 1 = 1 Damage; 2-7 = 2 Damage; 8-13 = 3 Damage; 14-18 = 4 Damage; 19-20 = 5 Damage
Abilities:
Merciless Slam, Relentless Opportunist, [Storm Burst]

OGRE
CT: 3
HP: 21
Dice: 1 = 1 Damage; 2-7 = 2 Damage; 8-13 = 3 Damage; 14-18 = 4 Damage; 19-20 = 5 Damage
Abilities:
Maul, Ward

SALAMANDER
CT: 3
HP: 21
Dice: 1 = 1 Damage; 2-7 = 2 Damage; 8-13 = 3 Damage; 14-18 = 4 Damage; 19-20 = 5 Damage
Abilities:
Flame Wave, Demonic Step, [Immolation]

SATYR
CT: 3
HP: 21
Dice: 1 = 1 Damage; 2-7 = 2 Damage; 8-13 = 3 Damage; 14-18 = 4 Damage; 19-20 = 5 Damage
Abilities:
Deathfire Curse, Carnage

THUNDER LIZARD
CT: 3
HP: 21
Dice: 1 = 1 Damage; 2-7 = 2 Damage; 8-13 = 3 Damage; 14-18 = 4 Damage; 19-20 = 5 Damage
Abilities:
Trample, Lightning Whip

WILDKIN
CT: 3
HP: 21
Dice: 1 = 1 Damage; 2-7 = 2 Damage; 8-13 = 3 Damage; 14-18 = 4 Damage; 19-20 = 5 Damage
Abilities:
Raging Frenzy, Wild Empathy
CHALLENGE TIER 4 ENEMIES

BASILISK
CT: 4
HP: 36
Dice: 1 = 2 Damage; 2-7 = 3 Damage; 8-13 = 4 Damage; 14-18 = 5 Damage; 19-20 = 6 Damage
Abilities:
Petrifying Gaze, Hearty

DRYAD
CT: 4
HP: 28
Dice: 1 = 2 Damage; 2-7 = 3 Damage; 8-13 = 4 Damage; 14-18 = 5 Damage; 19-20 = 6 Damage
Abilities:
Wild Empathy, Poison

FLAMETONGUE
CT: 4
HP: 28
Dice: 1 = 2 Damage; 2-7 = 3 Damage; 8-13 = 4 Damage; 14-18 = 5 Damage; 19-20 = 6 Damage
Abilities:
Combat Advantage, Siphon Life

SCALEBANE
CT: 4
HP: 28
Dice: 1 = 2 Damage; 2-7 = 3 Damage; 8-13 = 4 Damage; 14-18 = 5 Damage; 19-20 = 6 Damage
Abilities:
Dragonbreath (Black), Falchion Swipe

HIPPOGRYPH
CT: 4
HP: 28
Dice: 1 = 2 Damage; 2-7 = 3 Damage; 8-13 = 4 Damage; 14-18 = 5 Damage; 19-20 = 6 Damage
Abilities:
Fly, Snatch

MANA SURGE
CT: 4
HP: 28
Dice: 1 = 2 Damage; 2-7 = 3 Damage; 8-13 = 4 Damage; 14-18 = 5 Damage; 19-20 = 6 Damage
Abilities:
Mana Surge, Riposte

NERUBIAN
CT: 4
HP: 28
Dice: 1 = 2 Damage; 2-7 = 3 Damage; 8-13 = 4 Damage; 14-18 = 5 Damage; 19-20 = 6 Damage
Abilities:
Undying Burst, Web

REVENANT
CT: 4
HP: 28
Dice: 1 = 2 Damage; 2-7 = 3 Damage; 8-13 = 4 Damage; 14-18 = 5 Damage; 19-20 = 6 Damage
Abilities:
Second Wind, Whirlwind Charge

SLUDGE
CT: 4
HP: 28
Dice: 1 = 2 Damage; 2-7 = 3 Damage; 8-13 = 4 Damage; 14-18 = 5 Damage; 19-20 = 6 Damage
Abilities:
Slime Burst, Chosen Foe, Entangling Spit

WENDIGO
CT: 4
HP: 28
Dice: 1 = 2 Damage; 2-7 = 3 Damage; 8-13 = 4 Damage; 14-18 = 5 Damage; 19-20 = 6 Damage
Abilities:
Grab, Choke
CHALLENGE TIER 5 ENEMIES

MAGNATAUR
CT: 5
HP: 35
Dice: 1 = 3 Damage; 2-7 = 4 Damage; 8-13 = 5 Damage; 14-18 = 6 Damage; 19-20 = 7 Damage
Abilities:
Stalker's Quarry, Hail Storm [Smoldering Fist]

CENTAUR
CT: 5
HP: 35
Dice: 1 = 3 Damage; 2-7 = 4 Damage; 8-13 = 5 Damage; 14-18 = 6 Damage; 19-20 = 7 Damage
Abilities:
Merciless Slam, Carnage

WYRMKIN
CT: 5
HP: 35
Dice: 1 = 3 Damage; 2-7 = 4 Damage; 8-13 = 5 Damage; 14-18 = 6 Damage; 19-20 = 7 Damage
Abilities:
Stomp, Spell Blight
PHOENIX

CT: 5
HP: 35
Dice: 1 = 3 Damage; 2-7 = 4 Damage; 8-13 = 5 Damage; 14-18 = 6 Damage; 19-20 = 7 Damage
Abilities:
Undying Burst, Wounded Fireburst, [Fly]
CHALLENGE TIER 6 ENEMIES

SEA GIANT
CT: 6
HP: 42
Dice: 1 = 4 Damage; 2-7 = 5 Damage; 8-13 = 6 Damage; 14-18 = 7 Damage; 19-20 = 8 Damage
Abilities:
Stomp, Crush, [Obfuscating Mist]

OBSIDIAN DESTROYER
CT: 6
HP: 42
Dice: 1 = 4 Damage; 2-7 = 5 Damage; 8-13 = 6 Damage; 14-18 = 7 Damage; 19-20 = 8 Damage
Abilities:
Spell-Turning, Tail-Sweep, [Flurry of Blows]

SPIRIT OF VENGEANCE
CT: 6
HP: 42
Dice: 1 = 4 Damage; 2-7 = 5 Damage; 8-13 = 6 Damage; 14-18 = 7 Damage; 19-20 = 8 Damage
Abilities:
CHALLENGE TIER 7 ENEMy

ANCIENT
CT: 7
HP: 49
Dice: 1 = 4 Damage; 2-7 = 5 Damage; 8-13 = 6 Damage; 14-18 = 7 Damage; 19-20 = 8 Damage
Abilities:
CHALLENGE TIER 8 ENEMIES

KEEPER OF THE GROVE
CT: 8
HP: 56
Dice: 1 = 6 Damage; 2-7 = 7 Damage; 8-13 = 8 Damage; 14-18 = 9 Damage; 19-20 = 10 Damage
Abilities:

DRAGON
CT: 8
HP: 56
Dice: 1 = 6 Damage; 2-7 = 7 Damage; 8-13 = 8 Damage; 14-18 = 9 Damage; 19-20 = 10 Damage
Abilities: