OOC ITEM'S NAME
A pick-up-and-play d20 item system for WoW RP.
A pick-up-and-play d20 & item system for WoW RP.
Monster List:
The Burning Legion
While mostly defeated on Argus, the Burning Legion still has holdouts across Azeroth and beyond.
CHALLENGE TIER 1 ENEMIES
CHALLENGE TIER 1 ENEMIES
IMP
CT: ½
HP: 3
Dice: 1 = Critical Fail; 2-7 = Fail; 8-13 = 1 Damage; 14-18 = 2 Damage; 19-20 = 3 Damage
Abilities:
Deathfire Curse
WRETCHED
CT: ½
HP: 3
Dice: 1 = Critical Fail; 2-7 = Fail; 8-13 = 1 Damage; 14-18 = 2 Damage; 19-20 = 3 Damage
Abilities:
Battle Frenzy, Rake
CHALLENGE TIER 2 ENEMIES
FELSTALKER
CT: 2
HP: 14
Dice: 1 = Critical Fail; 2-7 = 1 Damage; 8-13 = 2 Damage; 14-18 = 3 Damage; 19-20 = 4 Damage
Abilities:
Soul Mantle, Second Wind
FELHUNTER
CT: 2
HP: 14
Dice: 1 = Critical Fail; 2-7 = 1 Damage; 8-13 = 2 Damage; 14-18 = 3 Damage; 19-20 = 4 Damage
Abilities:
Frozen Mind, Second Wind
CHALLENGE TIER 3 ENEMIES
EREDAR WARLOCK
CT: 3
HP: 21
Dice: 1 = 1 Damage; 2-7 = 2 Damage; 8-13 = 3 Damage; 14-18 = 4 Damage; 19-20 = 5 Damage
Abilities:
Immolation, Demonic Accuracy
FELGUARD
CT: 3
HP: 21
Dice: 1 = 1 Damage; 2-7 = 2 Damage; 8-13 = 3 Damage; 14-18 = 4 Damage; 19-20 = 5 Damage
Abilities:
Death Strike, Maul
GAN'ARG
CT: 3
HP: 21
Dice: 1 = 1 Damage; 2-7 = 2 Damage; 8-13 = 3 Damage; 14-18 = 4 Damage; 19-20 = 5 Damage
Abilities:
Wizening Beam
IMP MOTHER
CT: 3
HP: 21
Dice: 1 = 1 Damage; 2-7 = 2 Damage; 8-13 = 3 Damage; 14-18 = 4 Damage; 19-20 = 5 Damage
Abilities:
Dominate, Slime Burst
SAYAAD
CT: 3
HP: 21
Dice: 1 = 1 Damage; 2-7 = 2 Damage; 8-13 = 3 Damage; 14-18 = 4 Damage; 19-20 = 5 Damage
Abilities:
Stalker's Quarry, Agonizing Gaze, Second Wind
FEL ORC
CT: 3
HP: 21
Dice: 1 = 1 Damage; 2-7 = 2 Damage; 8-13 = 3 Damage; 14-18 = 4 Damage; 19-20 = 5 Damage
Abilities:
Whirlwind Charge, Double Attack
FELBLOOD ELF
CT: 3
HP: 21
Dice: 1 = 1 Damage; 2-7 = 2 Damage; 8-13 = 3 Damage; 14-18 = 4 Damage; 19-20 = 5 Damage
Abilities:
Impaling Volley, Tempest Orb
FELBORNE
CT: 3
HP: 21
Dice: 1 = 1 Damage; 2-7 = 2 Damage; 8-13 = 3 Damage; 14-18 = 4 Damage; 19-20 = 5 Damage
Abilities:
Alarming Alacrity, Arcane Anomaly
CHALLENGE TIER 4 ENEMIES
DOOMGUARD
CT: 4
HP: 28
Dice: 1 = 2 Damage; 2-7 = 3 Damage; 8-13 = 4 Damage; 14-18 = 5 Damage; 19-20 = 6 Damage
Abilities:
Demonic Step, Battle Frenzy
INFERNAL
CT: 4
HP: 28
Dice: 1 = 2 Damage; 2-7 = 3 Damage; 8-13 = 4 Damage; 14-18 = 5 Damage; 19-20 = 6 Damage
Abilities:
Burn, Immolation
OVERFIEND
CT: 4
HP: 28
Dice: 1 = 2 Damage; 2-7 = 3 Damage; 8-13 = 4 Damage; 14-18 = 5 Damage; 19-20 = 6 Damage
Abilities:
Vampiric Aura
CHALLENGE TIER 5 ENEMIES
DREADLORD
CT: 5
HP: 35
Dice: 1 = 3 Damage; 2-7 = 4 Damage; 8-13 = 5 Damage; 14-18 = 6 Damage; 19-20 = 7 Damage
Abilities:
Rain of Spines, Blasphemous Word
SHIVARRA
CT: 5
HP: 35
Dice: 1 = 3 Damage; 2-7 = 4 Damage; 8-13 = 5 Damage; 14-18 = 6 Damage; 19-20 = 7 Damage
Abilities:
Relentless Opportunist, Falchion Swipe, Chosen Foe
WRATHGUARD
CT: 5
HP: 35
Dice: 1 = 3 Damage; 2-7 = 4 Damage; 8-13 = 5 Damage; 14-18 = 6 Damage; 19-20 = 7 Damage
Abilities:
Storm of Blades, Combat Advantage
ARANASI
CT: 5
HP: 35
Dice: 1 = 3 Damage; 2-7 = 4 Damage; 8-13 = 5 Damage; 14-18 = 6 Damage; 19-20 = 7 Damage
Abilities:
Web, Survival
OBSERVER
CT: 5
HP: 35
Dice: 1 = 3 Damage; 2-7 = 4 Damage; 8-13 = 5 Damage; 14-18 = 6 Damage; 19-20 = 7 Damage
Abilities:
Siphon Life, Terrify
INQUISITOR
CT: 5
HP: 35
Dice: 1 = 3 Damage; 2-7 = 4 Damage; 8-13 = 5 Damage; 14-18 = 6 Damage; 19-20 = 7 Damage
Abilities:
Wave of Fatigue, Claw, Awaken Minion
JAILER
CT: 5
HP: 35
Dice: 1 = 3 Damage; 2-7 = 4 Damage; 8-13 = 5 Damage; 14-18 = 6 Damage; 19-20 = 7 Damage
Abilities:
Dark Sacrifice, Stasis Trap, Doom Rattle
CHALLENGE TIER 7 ENEMIES
NATHREZIM
CT: 7
HP: 49
Dice: 1 = 5 Damage; 2-7 = 6 Damage; 8-13 = 7 Damage; 14-18 = 8 Damage; 19-20 = 9 Damage
Abilities:
Dominate, Ward
CHALLENGE TIER 8 ENEMIES
ANNIHILAN
CT: 8
HP: 56
Dice: 1 = 6 Damage; 2-7 = 7 Damage; 8-13 = 8 Damage; 14-18 = 9 Damage; 19-20 = 10 Damage
Abilities:
Cleave, Falchion Swipe