OOC ITEM'S NAME
A pick-up-and-play d20 item system for WoW RP.
A pick-up-and-play d20 & item system for WoW RP.
monster list:
Qiraji
Fearsome insectoids with the power to decimate, the qiraji have been a threat to Azeroth since the world was young.
CHALLENGE TIER 1 ENEMIES
SILITHID LARVA
CT: ½
HP: 3
Dice: 1 = Critical Fail; 2-7 = Fail; 8-13 = 1 Damage; 14-18 = 2 Damage; 19-20 = 3
Abilities:
Climb, Poison, Darkvision
SILITHID WORKER
CT: 1
HP: 7
Dice: 1 = Critical Fail; 2-7 = Fail; 8-13 = 1 Damage; 14-18 = 2 Damage; 19-20 = 3
Abilities:
Move Silently, Swallow
SILITHID SWARMER
CT: 1
HP: 7
Dice: 1 = Critical Fail; 2-7 = Fail; 8-13 = 1 Damage; 14-18 = 2 Damage; 19-20 = 3
Abilities:
Climb, Snatch
SILITHID TUNNELER
CT: 1
HP: 7
Dice: 1 = Critical Fail; 2-7 = Fail; 8-13 = 1 Damage; 14-18 = 2 Damage; 19-20 = 3
Abilities:
Swarm, Death Drinker
CHALLENGE TIER 2 ENEMY
SILITHID SCARAB
CT: 2
HP: 14
Dice: 1 = Critical Fail; 2-7 = 1 Damage; 8-13 = 2 Damage; 14-18 = 3 Damage; 19-20 = 4 Damage
Abilities:
Crush, Psychic Lure
CHALLENGE TIER 3 ENEMIES
SILITHID WASP
CT: 3
HP: 21
Dice: 1 = 1 Damage; 2-7 = 2 Damage; 8-13 = 3 Damage; 14-18 = 4 Damage; 19-20 = 5 Damage
Abilities:
Fly, Fly-by Attack
SAND REAVER
CT: 3
HP: 21
Dice: 1 = 1 Damage; 2-7 = 2 Damage; 8-13 = 3 Damage; 14-18 = 4 Damage; 19-20 = 5 Damage
Abilities:
Lightning Bolt, Shocking Grasp
CHALLENGE TIER 4 ENEMY
QIRAJI GLADIATOR
CT: 4
HP: 28
Dice: 1 = 2 Damage; 2-7 = 3 Damage; 8-13 = 4 Damage; 14-18 = 5 Damage; 19-20 = 6 Damage
Abilities:
Rock Throwing, Bull-Rush
CHALLENGE TIER 5 ENEMIES
QIRAJI BATTLEGUARD
CT: 5
HP: 35
Dice: 1 = 3 Damage; 2-7 = 4 Damage; 8-13 = 5 Damage; 14-18 = 6 Damage; 19-20 = 7 Damage
Abilities:
Horrifying Visage, Flurry of Blows
SILITHID COLOSSUS
CT: 5
HP: 35
Dice: 1 = 3 Damage; 2-7 = 4 Damage; 8-13 = 5 Damage; 14-18 = 6 Damage; 19-20 = 7 Damage
Abilities:
Greater Death Coil, War Dance
SILITHID REAVER
CT: 5
HP: 35
Dice: 1 = 3 Damage; 2-7 = 4 Damage; 8-13 = 5 Damage; 14-18 = 6 Damage; 19-20 = 7 Damage
Abilities:
Heroism, Doom Rattle
CHALLENGE TIER 6 ENEMIES
QIRAJI PROPHET
CT: 6
HP: 42
Dice: 1 = 4 Damage; 2-7 = 5 Damage; 8-13 = 6 Damage; 14-18 = 7 Damage; 19-20 = 8 Damage
Abilities:
Wizening Beam, Ward
SILITHID QUEEN
CT: 6
HP: 42
Dice: 1 = 4 Damage; 2-7 = 5 Damage; 8-13 = 6 Damage; 14-18 = 7 Damage; 19-20 = 8 Damage
Abilities:
Mantid Dance, Skirmish