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monster list:
Qiraji

Fearsome insectoids with the power to decimate, the qiraji have been a threat to Azeroth since the world was young.

CHALLENGE TIER 1 ENEMIES

SILITHID LARVA

CT: ½

HP: 3

Dice: 1 = Critical Fail; 2-7 = Fail; 8-13 = 1 Damage; 14-18 = 2 Damage; 19-20 = 3

Abilities:

Climb, Poison, Darkvision
 

SILITHID WORKER

CT: 1

HP: 7

Dice: 1 = Critical Fail; 2-7 = Fail; 8-13 = 1 Damage; 14-18 = 2 Damage; 19-20 = 3

Abilities:

Move Silently, Swallow

SILITHID SWARMER

CT: 1

HP: 7

Dice: 1 = Critical Fail; 2-7 = Fail; 8-13 = 1 Damage; 14-18 = 2 Damage; 19-20 = 3

Abilities:

Climb, Snatch

SILITHID TUNNELER

CT: 1

HP: 7

Dice: 1 = Critical Fail; 2-7 = Fail; 8-13 = 1 Damage; 14-18 = 2 Damage; 19-20 = 3

Abilities:

Swarm, Death Drinker
 

CHALLENGE TIER 2 ENEMY

SILITHID SCARAB

CT: 2

HP: 14

Dice: 1 = Critical Fail; 2-7 = 1 Damage; 8-13 = 2 Damage; 14-18 = 3 Damage; 19-20 = 4 Damage

Abilities:

Crush, Psychic Lure
 

CHALLENGE TIER 3 ENEMIES

SILITHID WASP

CT: 3

HP: 21

Dice: 1 = 1 Damage; 2-7 = 2 Damage; 8-13 = 3 Damage; 14-18 = 4 Damage; 19-20 = 5 Damage

Abilities:

Fly, Fly-by Attack
 

SAND REAVER

CT: 3

HP: 21

Dice: 1 = 1 Damage; 2-7 = 2 Damage; 8-13 = 3 Damage; 14-18 = 4 Damage; 19-20 = 5 Damage

Abilities:

Lightning Bolt, Shocking Grasp
 

CHALLENGE TIER 4 ENEMY

QIRAJI GLADIATOR

CT: 4

HP: 28

Dice: 1 = 2 Damage; 2-7 = 3 Damage; 8-13 = 4 Damage; 14-18 = 5 Damage; 19-20 = 6 Damage

Abilities:

Rock Throwing, Bull-Rush
 

CHALLENGE TIER 5 ENEMIES

QIRAJI BATTLEGUARD

CT: 5

HP: 35

Dice: 1 = 3 Damage; 2-7 = 4 Damage; 8-13 = 5 Damage; 14-18 = 6 Damage; 19-20 = 7 Damage

Abilities:

Horrifying Visage, Flurry of Blows
 

SILITHID COLOSSUS

CT: 5

HP: 35

Dice: 1 = 3 Damage; 2-7 = 4 Damage; 8-13 = 5 Damage; 14-18 = 6 Damage; 19-20 = 7 Damage

Abilities:

Greater Death Coil, War Dance
 

SILITHID REAVER

CT: 5

HP: 35

Dice: 1 = 3 Damage; 2-7 = 4 Damage; 8-13 = 5 Damage; 14-18 = 6 Damage; 19-20 = 7 Damage

Abilities:

Heroism, Doom Rattle
 

CHALLENGE TIER 6 ENEMIES

QIRAJI PROPHET

CT: 6

HP: 42

Dice: 1 = 4 Damage; 2-7 = 5 Damage; 8-13 = 6 Damage; 14-18 = 7 Damage; 19-20 = 8 Damage

Abilities:

Wizening Beam, Ward
 

SILITHID QUEEN

CT: 6

HP: 42

Dice: 1 = 4 Damage; 2-7 = 5 Damage; 8-13 = 6 Damage; 14-18 = 7 Damage; 19-20 = 8 Damage

Abilities:

Mantid Dance, Skirmish
 

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